Crazy Eddie's GUI System 0.8.7
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ImageCodecModules/SDL2/ImageCodec.h
1/***********************************************************************
2 created: 04/07/2014
3 author: Luca Ebach <bitbucket@lucebac.net>
4 with code by John Norman
5
6 purpose: This codec provides SDL2 based image loading
7*************************************************************************/
8/***************************************************************************
9 * Copyright (C) 2004 - 2015 Paul D Turner & The CEGUI Development Team
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining
12 * a copy of this software and associated documentation files (the
13 * "Software"), to deal in the Software without restriction, including
14 * without limitation the rights to use, copy, modify, merge, publish,
15 * distribute, sublicense, and/or sell copies of the Software, and to
16 * permit persons to whom the Software is furnished to do so, subject to
17 * the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be
20 * included in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
26 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
27 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
28 * OTHER DEALINGS IN THE SOFTWARE.
29 ***************************************************************************/
30
31#ifndef _SDL2_IMAGE_CODEC_H_
32#define _SDL2_IMAGE_CODEC_H_
33
34#if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined(CEGUI_STATIC)
35# ifdef CEGUISDL2IMAGECODEC_EXPORTS
36# define CEGUISDL2IMAGECODEC_API __declspec(dllexport)
37# else
38# define CEGUISDL2IMAGECODEC_API __declspec(dllimport)
39# endif
40#else
41# define CEGUISDL2IMAGECODEC_API
42#endif
43
44#include <CEGUI/ImageCodec.h>
45#include <CEGUI/Texture.h>
46
47#include <SDL_video.h>
48
49namespace CEGUI
50{
51
52class CEGUISDL2IMAGECODEC_API SDL2ImageCodec : public ImageCodec
53{
54public:
57
58 Texture* load(const RawDataContainer& data, Texture* result);
59};
60
61} // End namespace
62
63#endif /* IMAGECODEC_H */
64
Abstract ImageLoader class. An image loader encapsulate the loading of a texture.
Definition ImageCodec.h:47
Class used as the databuffer for loading files throughout the library.
Definition DataContainer.h:44
Definition ImageCodecModules/SDL2/ImageCodec.h:53
Texture * load(const RawDataContainer &data, Texture *result)
Load an image from a memory buffer.
Abstract base class specifying the required interface for Texture objects.
Definition Texture.h:54
Main namespace for Crazy Eddie's GUI Library.
Definition arch_overview.dox:1